Vector3
An x/y/z triple — used as a direction, an offset, or most often a fixed point in the world.
Output: vector3
Inputs
None.
Parameters
| Parameter | Default | Where |
|---|---|---|
| x, y, z | 0, 0, 0 | number fields on the card |
Practical example
Make a signpost that always faces a spot:
- Add a Vector3 and set it to
0, 1, 5. - Add a Look At node and an Object Selector targeting your sign.
- Wire Vector3 → Look At's target input, and Look At → Object Selector.
- Drag the sign around: it keeps turning to face the point at (0, 1, 5).