Travel to scene
Loads another saved scene by name when a pulse arrives - a door to the next level, replicated to everyone.
Output: effect
Inputs
| Input | Type | Meaning |
|---|---|---|
| trigger | event | the pulse that loads the scene |
Parameters
| Parameter | Default | Where |
|---|---|---|
| level | (none) | the saved scene, picked on the card by name |
Practical example
An On Enter volume at the exit door into Travel to scene with the next level: everyone in the room travels together, and a late joiner lands in the new scene.