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Timer

A delay line: outputs its input as it was a set number of seconds ago.

Output: number

Inputs

Handle Type Meaning
a number the signal to delay

Unwired, it simply outputs its own a value.

Parameters

Parameter Default Meaning
delay 1 seconds of delay

Practical example

A gate that reacts two seconds after you approach:

  1. Set up a Proximity node between your avatar-marker object and a doorway (two Object Selectors → Proximity).
  2. Add a Timer (delay 2); wire Proximity → Timer's a (booleans pass through as 0/1).
  3. Wire Timer → a Visibility node's on input, and Visibility → an Object Selector targeting a welcome sign.
  4. The sign appears two seconds after the objects come close — and disappears two seconds after they part.

Tip

Feed the same source into an effect directly and through a Timer into a second object's effect to build echo/wave choreography between objects.