Skip to content

Game Start

Fires once when the game starts (Play, or a round reset) - the place to spawn, reset counters and arm timers.

Output: event

Inputs

Input Type Meaning
camera object a camera to activate as the game starts (optional)

Parameters

Parameter Default Where
state playing the game state that counts as "started"

Practical example

Wire Game Start into a Spawn node's trigger and into a Set Variable that zeroes the score: every round begins from the same clean slate on every peer.