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Controls

How to move the camera, select and transform objects, and find every keyboard shortcut — on desktop and in VR.

Viewport navigation

  • Orbit — drag with the left mouse button (right-drag also orbits; a quick right-click tap opens the context menu instead).
  • Zoom — mouse wheel.
  • Fly — hold WASD to pan on the camera's horizontal plane, Q/E to fly down/up, hold Shift for 3× speed.
  • FocusF frames the selected object.
  • Camera bookmarks — save the current view from the right-click menu (Camera bookmarks ▸ Save current view), recall with Shift+15.

Selection

  • Click an object to select it — the transform gizmo attaches and its properties open.
  • Click empty space to deselect.
  • Shift+click adds or removes objects from a multi-selection (the last-picked object is the primary).
  • Shift+drag on empty space draws a box-select marquee.
  • Selecting an object locks it for other peers (one lock per person); a locked object shows who holds it, and its right-click menu offers Request control to ask for a handover.

Transform gizmo

Key Mode
1 Move (translate)
2 Rotate
3 Scale

Snapping (grid step, rotate degrees, scale step, snap-to-surface) is configured from the right-click menu under Snapping.

Keyboard shortcuts

Shortcuts are inert while you type in a text field and while play mode owns the keyboard. The same list is shown in Settings ▸ Shortcuts (Ctrl+/ opens it directly).

Keys Action
1 / 2 / 3 Gizmo: move / rotate / scale
W A S D Fly the camera (horizontal)
Q / E Fly down / up
Shift (hold) Fly 3× faster
F Focus the selected object
Ctrl+D Duplicate the selection (whole set)
Delete / Backspace Delete the selection (a group asks first)
Tab Toggle mesh edit mode (Esc also exits)
O Toggle the object list
N Toggle the node editor
C Toggle chat
Shift+A Open the Add menu
P Start / stop the physics simulation
` Toggle the AI quick-prompt bar
Ctrl+S Save a session
Ctrl+Z Undo
Ctrl+Y / Ctrl+Shift+Z Redo
Shift+15 Recall camera bookmark 1–5
V (hold) Push-to-talk while the mic toggle is off
Ctrl+/ Show the shortcut list

Right-click menus

Empty viewport — a quick right-click opens the scene menu:

  • Add — the full primitive catalog (meshes, building blocks, lights) plus empty groups; objects spawn at the clicked point.
  • Undo / Redo.
  • ‹Selected object› ▸ — Focus, Duplicate, Align to ground, Edit mesh, Add note, Delete (shown only while something is selected).
  • Tools — Draw mode (drag 3D strokes on surfaces), Measure distance, Simulate physics.
  • Snapping — enable/disable and step sizes.
  • View — grid on/off, Screenshot.
  • Camera bookmarks — save/recall/clear views.

An object (viewport or object list) — Focus camera, Duplicate, Save as prefab, Edit mesh, Add note, Ping this object, Rename, Show/Hide, and Enable/Disable flow effects. Alt+click pings anywhere in the scene.

VR basics

Enter VR from the headset button (WebXR). The essentials below get you started; the VR Guide has the full control and radial-menu map.

  • Radial menu — press B/Y on your menu hand to toggle it (or, in hold mode, hold the button and release over a sector). It contains Objects, Add, Scene, Tools (Select / Box Select / Draw), Undo/Redo, Chat and System (grid, settings, mic, exit VR).
  • Hand tracking — hands have no B/Y, so pinch and hold (about half a second) on the menu hand to toggle the radial menu; a quick pinch stays a normal click.
  • Trigger points and selects; grip grabs and moves objects; gripping with both hands grabs the world itself to reposition yourself.
  • Floating panels (menu, objects, properties, keyboard, chat…) can be grabbed and repositioned with the grip.

Note

Everything above replicates: selection locks, transforms, notes, pings and draw strokes are all visible to your peers in real time.