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Tours

Short first-run tours show you around: Welcome to ThePrototype VR mode in the headset, and the editor tour on a screen. Every tour has Skip, Back, Next and Don't show again. A tour you leave half-way — you take the headset off, or reload the page — picks up where you stopped.

Welcome to ThePrototype VR

The first time you enter VR on a device, the welcome plays on a panel in front of you, a little below eye level. Turn away and it comes back in front of you. Point at its buttons and pull the trigger.

Step 1 of the VR welcome: a drawing of both controllers beside the text, with Skip, Don't show again and Next

It has eight steps:

  1. Welcome
  2. Your controllers
  3. Move and turn
  4. Point and click
  5. Grab
  6. Your menu
  7. Play a game
  8. Leaving VR

Each step shows a drawing of your controllers with the button to use lit up. The step moves on when you do that thing — push a thumbstick, pull a trigger, squeeze a grip, press B… — or when you press Next.

The drawing matches your controllers: Quest 2 Touch controllers (with the ring) or Quest 3 / 3S Touch Plus. The app reads which pair you have from the browser. The text and the lit buttons follow your own button layout, so if you remapped a button, the tour names and lights the new one.

The editor tour

Six steps on the screen: adding things, looking around, your tools, Play, building together, and the logo menu. It starts after the first-visit Welcome card closes.

Step 1 of the editor tour, pointing at the + button: Welcome! Start by adding something

On a touch screen you get the touch version: the same steps with finger gestures, shown as a sheet at the bottom or top of the screen.

Starting a tour again

  • Settings ▸ Interface ▸ Tours: Start VR welcome, Start editor tour, Reset all.
  • Logo menu ▸ Tours starts the editor tour.
  • In the headset: the radial menu's Settings ▸ Welcome tour (see the VR Guide).

Start VR welcome on a screen sets the welcome to play the next time you enter VR. A toast also offers Preview it here, which shows the same steps and drawings on the screen. You can switch between the Quest 2 and Quest 3 / 3S drawings, and the preview does not count as having seen the welcome.

Settings

Settings ▸ Interface ▸ Tours, found by searching for "tours"

All in Settings ▸ Interface ▸ Tours:

Setting Default What it does
Show tours automatically on Starts tours by themselves the first time they apply. Don't show again on any tour turns this off.
Offer Enter VR on In a headset's browser (Quest), lets the browser show its own Enter VR button for the page, once per visit. If you decline it, this device remembers that; turning the setting off and on again asks again. With passthrough on, it offers AR instead, the same as Play.
Reset tours ▸ Reset all — Forgets which tours you have seen or skipped, and turns automatic tours back on.

Search Settings for tour, welcome, tutorial or enter vr to find these rows.

Limits

  • The VR welcome starts on its own only the first time you enter VR on a device, after a short delay so your controllers can be recognised. After that, replay it from the menu.
  • On a page opened from an invite or a scene link, the Welcome card does not appear, so the editor tour does not start either — you came for the session.
  • The drawing cannot tell a Quest 3 from a Quest 3S: both use the same Touch Plus controllers. Hand tracking, or a headset the app does not know, gets a generic drawing.