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Set Look

Points the player's view at a target when a pulse arrives - a cutscene glance or a spawn orientation.

Output: effect

Inputs

Input Type Meaning
trigger event when to look
camera object the target to look at
on boolean hold the look while true

Parameters

Parameter Default Where
on true default hold
activate true also make that camera active

Practical example

A Game Start pulse into Set Look at the arena camera orients every player at the same thing when the round begins.